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	<title>memlog &#187; Books</title>
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	<description>a cg blog</description>
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		<title>[CG本]Texturing &amp; Modeling</title>
		<link>http://blog.taikomatsu.com/2009/06/18/cg%e6%9c%actexturing-modeling/</link>
		<comments>http://blog.taikomatsu.com/2009/06/18/cg%e6%9c%actexturing-modeling/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 10:40:09 +0000</pubDate>
		<dc:creator>tai</dc:creator>
				<category><![CDATA[CG]]></category>
		<category><![CDATA[Books]]></category>

		<guid isPermaLink="false">http://blog.taikomatsu.com/?p=1405</guid>
		<description><![CDATA[Texturing &#038; Modeling A Procedural Approach Third Edition 日本語版 BDさん超GJ！！シェーダ書きの超名著らしいので即買いで。 今の仕事終わったらじっくり [...]]]></description>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>ハッカーと画家読了。</title>
		<link>http://blog.taikomatsu.com/2009/03/01/%e3%83%8f%e3%83%83%e3%82%ab%e3%83%bc%e3%81%a8%e7%94%bb%e5%ae%b6%e8%aa%ad%e4%ba%86%e3%80%82/</link>
		<comments>http://blog.taikomatsu.com/2009/03/01/%e3%83%8f%e3%83%83%e3%82%ab%e3%83%bc%e3%81%a8%e7%94%bb%e5%ae%b6%e8%aa%ad%e4%ba%86%e3%80%82/#comments</comments>
		<pubDate>Sun, 01 Mar 2009 07:37:27 +0000</pubDate>
		<dc:creator>tai</dc:creator>
				<category><![CDATA[雑記]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[dev]]></category>

		<guid isPermaLink="false">http://blog.taikomatsu.com/?p=1133</guid>
		<description><![CDATA[ハッカーと画家を緩やかに読了。 やー、面白かったーー。 原書を読んでいないからどっちなのかわかんないんですが、ものすごくユニークな言い回しが散りばめられて飽きずに読めました。 僕はハッカーなわけがないし、そもそもプログラ [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>はじめてのPython3</title>
		<link>http://blog.taikomatsu.com/2009/02/21/%e3%81%af%e3%81%98%e3%82%81%e3%81%a6%e3%81%aepython3/</link>
		<comments>http://blog.taikomatsu.com/2009/02/21/%e3%81%af%e3%81%98%e3%82%81%e3%81%a6%e3%81%aepython3/#comments</comments>
		<pubDate>Sat, 21 Feb 2009 05:16:20 +0000</pubDate>
		<dc:creator>tai</dc:creator>
				<category><![CDATA[Python]]></category>
		<category><![CDATA[Books]]></category>

		<guid isPermaLink="false">http://blog.taikomatsu.com/?p=1089</guid>
		<description><![CDATA[はじめてのPython3 Python3.0の本が出てた。 僕はPython始めてから今もずっと2.5を使っています。 が、2.xでは許されていた、古い悪しき習慣が3.0以降は一切使えなくなるらしい。 多分良くわかんない [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>mental ray with Maya, 3ds Max, and XSI</title>
		<link>http://blog.taikomatsu.com/2007/11/19/mental-ray-with-maya-3ds-max-and-xsi/</link>
		<comments>http://blog.taikomatsu.com/2007/11/19/mental-ray-with-maya-3ds-max-and-xsi/#comments</comments>
		<pubDate>Mon, 19 Nov 2007 03:54:37 +0000</pubDate>
		<dc:creator>tai</dc:creator>
				<category><![CDATA[Books]]></category>

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		<description><![CDATA[
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		<slash:comments>0</slash:comments>
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		<item>
		<title>また延期かよ。。</title>
		<link>http://blog.taikomatsu.com/2007/10/03/%e3%81%be%e3%81%9f%e5%bb%b6%e6%9c%9f%e3%81%8b%e3%82%88%e3%80%82%e3%80%82/</link>
		<comments>http://blog.taikomatsu.com/2007/10/03/%e3%81%be%e3%81%9f%e5%bb%b6%e6%9c%9f%e3%81%8b%e3%82%88%e3%80%82%e3%80%82/#comments</comments>
		<pubDate>Wed, 03 Oct 2007 10:01:17 +0000</pubDate>
		<dc:creator>tai</dc:creator>
				<category><![CDATA[Books]]></category>

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		<title>[ CG本 ] 購入予定</title>
		<link>http://blog.taikomatsu.com/2007/07/19/cg%e6%9c%ac-%e8%b3%bc%e5%85%a5%e4%ba%88%e5%ae%9a/</link>
		<comments>http://blog.taikomatsu.com/2007/07/19/cg%e6%9c%ac-%e8%b3%bc%e5%85%a5%e4%ba%88%e5%ae%9a/#comments</comments>
		<pubDate>Thu, 19 Jul 2007 12:09:49 +0000</pubDate>
		<dc:creator>tai</dc:creator>
				<category><![CDATA[Books]]></category>

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		</item>
		<item>
		<title>[ CG本 ] Java関連の本</title>
		<link>http://blog.taikomatsu.com/2007/05/29/cg%e6%9c%ac-java%e9%96%a2%e9%80%a3%e3%81%ae%e6%9c%ac/</link>
		<comments>http://blog.taikomatsu.com/2007/05/29/cg%e6%9c%ac-java%e9%96%a2%e9%80%a3%e3%81%ae%e6%9c%ac/#comments</comments>
		<pubDate>Tue, 29 May 2007 00:48:05 +0000</pubDate>
		<dc:creator>tai</dc:creator>
				<category><![CDATA[Books]]></category>

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		<slash:comments>0</slash:comments>
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		<item>
		<title>[ CG本 ] The Magic of Houdini</title>
		<link>http://blog.taikomatsu.com/2007/04/20/cg%e6%9c%ac-the-magic-of-houdini/</link>
		<comments>http://blog.taikomatsu.com/2007/04/20/cg%e6%9c%ac-the-magic-of-houdini/#comments</comments>
		<pubDate>Fri, 20 Apr 2007 10:58:44 +0000</pubDate>
		<dc:creator>tai</dc:creator>
				<category><![CDATA[Books]]></category>

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		<description><![CDATA[
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ CG本 ] Physically Based Rendering</title>
		<link>http://blog.taikomatsu.com/2007/04/07/cg%e6%9c%ac-physically-based-rendering/</link>
		<comments>http://blog.taikomatsu.com/2007/04/07/cg%e6%9c%ac-physically-based-rendering/#comments</comments>
		<pubDate>Sat, 07 Apr 2007 07:49:45 +0000</pubDate>
		<dc:creator>tai</dc:creator>
				<category><![CDATA[Books]]></category>

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		<description><![CDATA[
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ CG本 ] Maya Visual Effects</title>
		<link>http://blog.taikomatsu.com/2007/04/07/cg%e6%9c%ac-maya-visual-effects/</link>
		<comments>http://blog.taikomatsu.com/2007/04/07/cg%e6%9c%ac-maya-visual-effects/#comments</comments>
		<pubDate>Sat, 07 Apr 2007 07:34:32 +0000</pubDate>
		<dc:creator>tai</dc:creator>
				<category><![CDATA[Books]]></category>

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		<slash:comments>0</slash:comments>
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